ObjectAtk.notifyStateChange

Emits a state-change signal for the specified state.

Note that as a general rule when the state of an existing object changes, emitting a notification is expected.

class ObjectAtk
void
notifyStateChange
(
AtkState state
,
bool value
)

Parameters

state AtkState

an atk.State whose state is changed

value bool

a gboolean which indicates whether the state is being set on or off