Spawn.commandLineSync

A simple version of Spawn.sync with little-used parameters removed, taking a command line instead of an argument vector. See Spawn.sync for full details. command_line will be parsed by g_shell_parse_argv(). Unlike Spawn.sync, the G_SPAWN_SEARCH_PATH flag is enabled. Note that G_SPAWN_SEARCH_PATH can have security implications, so consider using Spawn.sync directly if appropriate. Possible errors are those from Spawn.sync and those from g_shell_parse_argv().

If exit_status is non-NULL, the platform-specific exit status of the child is stored there; see the documentation of Spawn.checkExitStatus for how to use and interpret this.

On Windows, please note the implications of g_shell_parse_argv() parsing command_line. Parsing is done according to Unix shell rules, not Windows command interpreter rules. Space is a separator, and backslashes are special. Thus you cannot simply pass a command_line containing canonical Windows paths, like "c:\\program files\\app\\app.exe", as the backslashes will be eaten, and the space will act as a separator. You need to enclose such paths with single quotes, like "'c:\\program files\\app\\app.exe' 'e:\\folder\\argument.txt'".

  1. int commandLineSync(ChildWatch externalWatch, bool delegate(string) readOutput, bool delegate(string) readError)
  2. bool commandLineSync(string commandLine, string standardOutput, string standardError, int exitStatus)
    class Spawn
    static
    bool
    commandLineSync
    (,
    out string standardOutput
    ,
    out string standardError
    ,
    out int exitStatus
    )

Parameters

commandLine string

a command line

standardOutput string

return location for child output

standardError string

return location for child errors

exitStatus int

return location for child exit status, as returned by waitpid()

Return Value

Type: bool

TRUE on success, FALSE if an error was set

Throws

GException on failure.